Been a while, I hope everyone had a exciting new year. This is a new year for us at WoA as well, one we know will be full of exciting features and the start of our anticipated project. In my last post, I had said I would be going more into detail on certain aspects of the game mechanics. In this post I will be talking about Resource Gathering, in particular Herb Collecting and Mining; the Skill System; and about Adonian Tokens, and how they will work within the game.
No self respecting RPG game could go without having players gather resources. This is basically the point of Minecraft as well, so we incorporated our own way of gathering in the world of Adonia.
Ore formations can be found throughout the world. The most obvious places to look would obviously be in mines and caves, but they can also be found throughout the overworld as well.
You of all people know this project isn't a factions server so we can't just drop in plugins and launch. We need to update our plugins, and some things haven't been updated to 1.8 that are critical for us.